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IT pros pin economic hopes on gaming

IT pros pin economic hopes on gaming

Call of Duty: recruiting young talent Says

Over two-thirds of IT professionals believe investment in the games industry has the power to boost the economic output of the IT sector overall, according to data from Despite this potential, 81% of respondents think not enough is currently being done to make Britain a world leader in gaming.

To put the UK gaming industry back on the map, two thirds (73%) of IT professionals identified a need to better showcase the industry to young people at the career decision age.

As well as promoting the industry, there are also concerns that the current ICT curriculum isn’t delivering next generation IT talent to the games industry - with modules tending to focus on software operation, rather than programming.

Over half (54%) of IT pros cited a lack of training offered at a young age as a crucial problem and 50% identified a lack of understanding of the qualifications required for a role in the industry as deterring young people from entering.

Richard Nott, Website Director, CWJobs explains: “Gaming is one of the most commercially successful sectors in the IT industry and its growing popularity means it’s a sector the UK should be dominating to help pull the country out of its economic slump. We have the desire and the infrastructure to do so, but to ensure success we need an injection of talent. The next generation is a great place to start. Uninhibited use of technology makes this generation’s students already more capable than those before them,but a lack skills and awareness of the games industry as a career option is creating a barrier.”

Dr Richard Wilson, TIGA CEO, said: “The UK video games industry is set for growth. Thanks to lobbying by TIGA, the UK Coalition Government is set to introduce Games Tax Relief, a measure which will increase investment and job opportunities in the sector. But if we are to take advantage of this growth opportunity, then we must have the skilled staff available to work in our studios. Highlighting the games industry as a career of choice, improvements to school curriculums and investment in higher education, as indicated by CWJobs’ findings, are all vital measures which can help to ensure this happens.”

Tech professionals suggested showcasing the roles more likely to provide a draw for young people in order to attract new talent. They identified game design as most popular, followed by programming (25%), engineering (8%) and production (7%).

Getting into IT

In examining the information available to young people at the age of career decision-making, further confusion was identified by IT professionals. Two thirds (64%) indicated that a need for different IT skills for different roles is the greatest challenge in entering the IT industry. They also believed there was a lack of understanding about what roles are available and in which sectors.

With 71% indicating that they sought career advice in order to enter the IT industry feeling informed about roles and opportunities, CWJobs is providing a platform for IT jobseekers to get advice on how to get in and get on their careers. An exclusive audience with Raspberry Pi Co-Creator Eben Upton is scheduled to take place on 23rd November 2012. IT jobseekers can submit their career questions through CWJobs’ Google and Twitter pages, for a chance to be selected to join the hangout and ask their questions directly.


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